
Ogre Ore

Gibo is broke and in debt. With no way out, he descends into a volcanic cave in search of Ogre Ore — a legendary stone no one really knows exists, because everyone who went after it disappeared.
Down there, lava behaves strangely. Gibo finds equipment from dead explorers (boots, rockets, masks) and faces the ancient inhabitants that will cease to exist if the stone is taken.

Ogre Ore is a platform short game where every tool you find is a memento of a nameless one who died trying. Each boss is possibly someone who was left behind. And every line of dialogue fits into no sentences—because at the bottom of the pit, nobody has time for speeches.

This game still in development.
I haven't done (almost) any of the artwork. A part of it was made by other people and another by AI. I'm not good with art, unfortunately. All art is placeholder (except for the flashing square of boss room, don't touch it).
- Images, music, sound:
- opengameart.org;
- Stephen Challener (Redshrike)
- Pixabay.com;
- Suno.com;
- sfxr.me.
- Templates:
- ayitzmatt.
If you find your art here uncredited, dm me and it will.
Controls:
A to LEFT
S to DROP THROUGH
D to RIGHT
J to JUMP
K to DASH
S + L to HORIZONTAL HOOK LAUNCH ►
W + L to VERTICAL HOOK LAUNCH ▲
Items:
Rocket Boots, Pump Pack, Gas Mask, Hook Gun, Calcium Bomb and ????? ???.
Tip:
If you die on boss fight, reset level. There is no way to continue.
| Status | In development |
| Platforms | HTML5 |
| Author | Centopeia |
| Genre | Action, Platformer |
| Made with | GDevelop |
| Tags | Arcade, Puzzle-Platformer |
| AI Disclosure | AI Assisted |

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